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GURPS Traveller: Alien Races 3 - A Review of the Hivers, Gurvin, Ithklur and More
GURPS Traveller: Alien Races 3 is the third book in the series that details the various alien species that inhabit the Traveller universe. This book focuses on the Hivers and their Federation, a loose alliance of races that share a common philosophy of non-interference and experimentation. The book also covers the Gurvin, a race of furry traders and explorers; the Ithklur, a race of reptilian warriors who serve as the Hivers' shock troops; the Za'tachk, a race of avian scavengers and pirates; and the mysterious Ancients, the precursors of all known life in Charted Space.
The book is divided into four chapters, each covering one of the major races of the Federation. The chapters provide information on the physiology, psychology, culture, history, language, technology, and starships of each race, as well as sample characters, adventure seeds, and world descriptions. The book also includes a glossary of terms, a bibliography, and an index.
The book is well-written and well-researched, drawing on both the original Traveller material and the GURPS system. The book provides a lot of detail and flavor for each race, making them more than just stereotypes or game statistics. The book also explores the complex and often contradictory nature of the Hiver Federation, showing how different races can coexist peacefully despite their differences. The book also hints at some of the secrets and mysteries that surround the Ancients, without revealing too much or spoiling the sense of wonder.
GURPS Traveller: Alien Races 3 is a valuable resource for any Traveller fan who wants to learn more about the Hiver Federation and its diverse members. The book offers a lot of inspiration and ideas for adventures and campaigns set in this region of space, as well as for encounters with these races in other settings. The book is also compatible with other GURPS Traveller books, such as Alien Races 1 and 2, Starports, First In, and Far Trader.
GURPS Traveller: Alien Races 3 is available as a PDF from e23[^2^], or as a hardcover book from Steve Jackson Games[^1^]. The book is 144 pages long and costs $29.95.
The book also includes a chapter on the Vargr, a race of canine-like aliens who are the main rivals of the Hivers in the Spinward Marches. The Vargr are descended from Terran dogs that were uplifted by the Ancients and scattered across the galaxy. The Vargr are a chaotic and individualistic race, with a strong sense of honor and charisma. The book covers the various sub-species, cultures, factions, and history of the Vargr, as well as their language, technology, and starships. The book also provides some guidelines for playing Vargr characters, as well as some sample worlds and adventure seeds.
The final chapter of the book is devoted to the Ancients, the enigmatic race that seeded life throughout Charted Space and then vanished mysteriously. The book explores some of the theories and evidence about the Ancients, their origins, their motives, their achievements, and their legacy. The book also describes some of the artifacts and sites left behind by the Ancients, such as stargates, monoliths, pyramids, and genetic archives. The book also offers some suggestions for incorporating the Ancients into Traveller campaigns, either as a background element or as a central plot device.
GURPS Traveller: Alien Races 3 is a comprehensive and fascinating guide to some of the most intriguing and diverse races in the Traveller universe. The book is a must-have for anyone who wants to explore the Hiver Federation and its neighbors, or who wants to add some alien flavor to their Traveller games. The book is also a great source of inspiration for creating new races and cultures for any science fiction setting. ec8f644aee